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mouseinput.hpp

/*      _______   __   __   __   ______   __   __   _______   __   __
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 * Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
 *
 *                                                         Js_./
 * Per Larsson a.k.a finalman                          _RqZ{a<^_aa
 * Olof Naessén a.k.a jansem/yakslem                _asww7!uY`>  )\a//
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#ifndef GCN_MOUSEINPUT_HPP
#define GCN_MOUSEINPUT_HPP

#include "guichan/platform.hpp"

namespace gcn
{

    /**
     * Internal class representing mouse input. Generally you won't have to
     * bother using this class as it will get translated into a MouseEvent.
     * The class should be seen as a bridge between the low layer backends
     * providing input and the higher lever parts of the Gui (such as widgets).
     *
     * @author Olof Naessén
     * @author Per Larsson
     */
00074     class GCN_CORE_DECLSPEC MouseInput
    {
    public:

        /**
         * Constructor.
         */
00081         MouseInput() { };

        /**
         * Constructor.
         *
         * @param button the button pressed.
         * @param type the type of input.
         * @param x the mouse x coordinate.
         * @param y the mouse y coordinate.
         * @param timeStamp the mouse inputs time stamp.
         */
        MouseInput(unsigned int button,
                   unsigned int type,
                   int x,
                   int y,
                   int timeStamp);

        /**
         * Sets the input type.
         *
         * @param type the type of input.
         */
        void setType(unsigned int type);

        /**
         * Gets the input type.
         *
         * @return the input type.
         */
        unsigned int getType() const;

        /**
         * Sets the button pressed.
         *
         * @param button the button pressed.
         */
        void setButton(unsigned int button);

        /**
         * Gets the button pressed.
         *
         * @return the button pressed.
         */
        unsigned int getButton() const;

        /**
         * Sets the timestamp for the input.
         *
         * @param timeStamp the timestamp of the input.
         */
        void setTimeStamp(int timeStamp);

        /**
         * Gets the time stamp of the input.
         *
         * @return the time stamp of the input.
         */
        int getTimeStamp() const;

        /**
         * Sets the x coordinate of the input.
         *
         * @param x the x coordinate of the input.
         * @since 0.6.0
         */
        void setX(int x);

        /**
         * Gets the x coordinate of the input.
         *
         * @return the x coordinate of the input.
         * @since 0.6.0
         */
        int getX() const;

        /**
         * Sets the y coordinate of the input.
         *
         * @param y the y coordinate of the input.
         * @since 0.6.0
         */
        void setY(int y);

        /**
         * Gets the y coordinate of the input.
         * @since 0.6.0
         */
        int getY() const;

        /**
         * Mouse input event types. This enum partially corresponds
         * to the enum with event types in MouseEvent for easy mapping.
         */
        enum
        {
            MOVED = 0,
            PRESSED,
            RELEASED,
            WHEEL_MOVED_DOWN,
            WHEEL_MOVED_UP
        };

        /**
         * Mouse button types.
         */
        enum
        {
            EMPTY = 0,
            LEFT,
            RIGHT,
            MIDDLE
        };

    protected:
        unsigned int mType;
        unsigned int mButton;
        int mTimeStamp;
        int mX;
        int mY;
    };
}

#endif // end GCN_MOUSEINPUT_HPP

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